Getting kinda confusing ... all these veronicas/bettis metaverses...
they fork these timelines quite a lot - choices
- creating a lot of hypothetical timelines...
mental 'restore points'
- aka 'i wanna feel like that' moments...
which i believe veronicca has become accustomed to...
the primeness
- draws attention to veronicas world - the pinkness of it.
A lot of pointers
-
pointing to a prime node, which may or may not have a link list of karma....
-
singly link list
-
head represents 'everything'
-
else 1 traverses it...
is like a spiral of patterns - (not for amits) ...
For veronicas
-
the endless despair of losing the 1
-
when the 1 is more like a linked list representation of feels of a permutaion of 1...
more like a 1010598395 - which seems like the perfect feel of veronica world...
the endless pursuit of 'happiness'
-
to inspire a 0 become a 1, then
-
mutate it to target of i01083i35897hidf798F
-
this spiral - is so pink...
so soft...
and so comforting....
each and every 'emotion' highlighted....with every iteration..
yet the human mind and its tendencies of quantifying a loss/win
...is not logical at all...
=> see - u get consumed in veronica world..
we will number world by 'primeness' of the comic egg - the prime generator of gGravity in that 'world/metaverse'
Remember world = metaverse for a prime veronica.
the 'target' state of betti.
the harmony of the world - the comic eggs.
if ...
iff, 1 can understand how human mind processes win/loss...
unkle_comic_metaverse_0
automated import. If something looks out of place, check the orig linkedin post
After Thoughts
Thoth:#1
abstract way of processing this video - intent of 'win/war'...
buffs - 1 can skill up
nerfs - regulations aka rules/expectations..
delusional - thats the theme....
Thoth:#2
neo_feels = moments[generated stack via time, nice_ness, feels via amits, pappus, simpies...]...lots
//the runtime_len() of these neo_feels indicate the len of the singly link list which contains an iota of imagination of a veronica...
prime veronica just for eg - len > 20..: society. geo location dependent, highly subjective.
for ( i = amit_like; i< len(moments); i++)
{
// test
another loop to iterate with 'past moments' of 'niceness' aka moments array.
cmp(i.feels with moment.feels[j])
// a highly 'imaginative' process - depends on betties, moods etx..
?
}
thats all that can be logically derieved for this world...